I took an interest in 3d animations in 2013 as a hobby, nothing serious. In 2015, I took more interest in the field by taking some Udemy courses on Blender, DAZ 3d, and Unity.

This was probably my first render in Blender I was impressed with. Being the social media banner for my audio production alias.

When I started streaming on Twitch, taking the name JaggedJason had me want to change my avatar. I went with a simple JJ render with a grid metal background and red/blue lighting.

I rendered this to be a still image for an outro during one of my project videos.

During our 3D class, we had to create a cup of coffee. I decided to add the liquid, the spoon, countertops, and even some textured donuts to the scene.

This is an image of one of my favorite animatons I made in Blender. The still image makes for a great desktop backgound.

Another desktop background I created. Witht he camera in-between two waves of metal cubes with red and blue emissions.

Logos I have created for Twitch accounts.

Twitch streamer DiscoDirtyDan is currently using this for his logo

Twitch streamer Jaybird_9 used this for his first logo

Twitch streamer Phe0n1xbird11 used this for his first logo

Former Twitch streamer predatorygameryt1 had this created for their away-screen

Twitch streamer sausagesquadfn_mrsb_ liked this logo render

Commisson done for BlueBerryFuego on Twitch

I personally used this logo and image for my away-screen

Personal art I used during my Kingdom Hearts coverage
Animations
One of my first animations.
Using volume and emissions to create a mystical forest.
Using shaders that give off a cartoon style while creating an emission.
Making the camera fly through a retro grid with the sun in the distance.
Using addons and different camera angles, I was able to create this buildup of broken shards of glass forming my name.
A simple 5-second animation of a cube spinning around with a dim light inside.